Utilities
Flex Wrap
The Flex Wrap
utility is crucial for managing the layout of children in a flex container, especially when there isn't enough space on a single line. It determines how children are placed over multiple lines in such scenarios.
Utility Class | USS Properties |
---|---|
flex-wrap | flex-wrap: wrap; |
flex-wrap-reverse | flex-wrap: wrap-reverse; |
flex-nowrap | flex-wrap: nowrap; |
Implementing Flex Wrap in UXML
Enabling Wrap
This class makes items wrap onto multiple lines when necessary.
<ui:VisualElement class="flex-wrap">
<!-- Child elements will wrap onto multiple lines as needed -->
</ui:VisualElement>
Enabling Wrap Reverse
This causes items to wrap onto multiple lines in reverse order.
<ui:VisualElement class="flex-wrap-reverse">
<!-- Child elements will wrap onto multiple lines in reverse order -->
</ui:VisualElement>
Disabling Wrap
This prevents wrapping, keeping all items in a single line.
<ui:VisualElement class="flex-nowrap">
<!-- Child elements will not wrap onto multiple lines -->
</ui:VisualElement>
Customize
Modifier Variations
You can customize which modifier variations of the Flex Wrap
utility are generated, such as pseudo-classes (e.g., hover
, focus
) and custom modifiers.
Flex Wrap
utility.By fine-tuning the utility variations, you maintain control over your stylesheet's size and complexity, ensuring that only necessary styles are included. To update these values:
- Open the Theme Config Asset: Find the asset within your Unity project.
- Navigate to the 'Utilities' Section: Locate the
Flex Wrap
utility. - Adjust Modifier Variations: Select which modifiers you want to be generated for the utility. Keep in mind that the order of the modifiers will affect the order and specificity of the generated USS classes.
Class Tags and Properties
The Flex Wrap
utility generates classes based on predefined tags and their associated USS properties. While we recommend keeping these defaults for consistency and ease of reference in our documentation, you have the option to customize them to suit your project's specific needs.
These values are prepended to the defined values in this format tag-{value}
. If a tag is empty, the generated class will simply be the value by itself.
Here are the default tags and the USS properties they set for the Flex Wrap
utility:
- flex : flex-wrap
To customize these tags and properties, you can edit the Tag Property Map
field for the Flex Wrap
utility in the Theme Config asset. This allows you to define new tags or modify existing ones, thus tailoring the generated classes to your preferences.
Extending Core Fields
The Flex Wrap
utility does not extend any fields from the Core
section of the Theme Config asset. Before you try to extend any fields, we recommend checking Unity's documentation to verify which types of values are expected by the relevant USS properties.
To customize or define these extended fields:
- Open the Theme Config Asset: Locate the asset within your Unity project.
- Navigate to the 'Utilities' Section: Find the
Flex Wrap
utility. - Customize Extend Fields: Modify or add fields in the
Extend Fields
array to change the core configuration values that are extended. You'll only be able to extend fields of the same type.
Disable Utility
The Flex Wrap
utility is enabled by default. You can disable it by unchecking the Enabled
option in the Theme Config asset. This will prevent the generation of the utility's styles.